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Old Jul 14, 2005, 04:41 PM // 16:41   #101
Wilds Pathfinder
 
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It makes the game nowhere near as exciting. Sure it is a grind, but thatis what PLAYING the games are supposed to be right?

I understand the desire to have multiple characters/classes. But mostly for PvP players. It seems that most of the [pro-rush sentiment is from PvP players.

It seeems that way in most things. That is basically the only problem I have withthe game. The PvP and PvE are too symbiotic. The two sides couldn't be more different, but they are tied together in such a way that the game has been compromised on one side to make it "better" for the other.

The only solution to this is to break the bond between PvP and PvE. Probably too much has been done to do it now, so the problems/arguments will most likely continue.

The best way to do it as a skill versus skill arena is to make everyone exactly the same. Have all skills and all weapons available to the PvP players from the start. No more unlocking, no more trying to do the shortcuts. Simply make that side of the game the ultimate short cut. Give them everything they want and need, the best weapons, the best skills, and the best armor. Then let the "skill" "experience" truly decide who is better. If everyone has the same arsenal to choose from, then the ability to chosse the right skills, armor, weapons to take to the arenas will truly be a better way to figure out who is better.

Having the low level arena full of hi level armors is not even fun. How can someone who is playing the PvE game the "right" way with 30 def armor and limited skills going to come even close to beating a player with elites and 70 def armor?

That is where the developers missed the boat with tying the two sides of the game so closely together. PvP people want it all and they want it now. So simply give it to them. Just seperate the two worlds. (if that is a possibility)

I am in the minority I guess. i like playing the game. I don't mind the grind. But then again I am not into the PvP side of the game that much. I have done a few PUG runs, but I am not part of a "real" guild. I have my own and have yet to start recruiting.

So it all depends on your goals in the game. Are you playing different builds for the experience at playing different classes or are you simply looking to unlock skills to use in PvP arenas later? I am sure it is a mix, but different goals take different paths.

I also do a lot of missions with henches. But I will also go back and redo them with others. PUG games are difficult, and if you are failing miserably over and over again and NEED the mission to advance it can get stressfull. But when you have it in the bank and are doing it for "fun" it is a lot more enjoyable, even when you die over and over agian.

So while I might complete the mission originally away from the community aspect the developers intended, I will do them after the fact in that fashion. But mostly out of necessity of topics raised here...clueless people in the hgiher levels that have all the skills, but simply do not know how to use them.

The new AI and Infusion of the henches makes them better than 90% of the players anyways, experienced or otherwise, so I just go with them, other thantrying to start a team or waiting while theleader spams "we need a monk" for 30 minutes when Lina and Alesia are better than most and are right there.

OK this got a little off topic. But the bottomline is that the two worlds are clashing. PvP and PvE. When I first got the game I thought it was going to be seperate. I finished 2 characters PvE before I tried the PvP side. I expected to see something where I was ina different world or a different setting. Was alittle surprised when I was forced to make a character that could only use the skills I had unlocked with my other two characters. It didn't make sense to me.

But it is the main reason why people are exploiting these shortcuts. Can't blame them really. If I was onyl interested in the arena, then I wouldn't really want to grind it out either. But then again LEARNING how to play a new build takes some practice, but then again, there are low level arenas for that, and maybe playing the monsters in PvE isn't really practice.

So ultimately all these arguments, from running to the economy to bad drops can all be traced back to PvP and PvE differences and different goals in the game.

Only by somehow making the two less reliant on each other will both sides find what they are looking for. Even then, it might not answer all the problems that people are finding. But remember this is all FREE, and anything that they are doing is costing nothing more. If it takes a $39.99 expansion to split the two then sobeit. That makes it truly to games in one, not just 2 sides of a game that rely on each other with no apparent need.
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Old Jul 14, 2005, 05:31 PM // 17:31   #102
Wilds Pathfinder
 
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You got some good points. I haven't thought of it like that. I'll give that some more thought. Perhaps keeping the 2 separate is the only way.

But there is another aspect to the game: ecomomics. I like capitalism. I've got 2 in game buisineses: runing escort with a W/Mo and using my Monk to teach people how to beat thier mirror. Making 100k is just as fun as PvE and PvP.

They've destoryed the rune market so I'm out of business their. Drops suck now so there is not real way to make money except with bots (for which they win ban me). Running escort seems to be the only way to make money in GW.

I would be cool ive they had interest in storage that would earn 2% or so on money in storage.
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Old Jul 14, 2005, 06:07 PM // 18:07   #103
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I wish they would put level caps on items and armor. That way low end items would have a bit more value to low level players that can use them. The problems as I see it is the only things of value are a few high end things...which are being nerfed. there would be more of a value in the low end items, by making it so that people actually needed them (albiet by force).

As far as Pvp goes, I almost think its better if it was a separate part of the game completely.

I also like playing the economy, but I think it only hurts in the long run just by rushing.
It affects the economy of people who just want to play through because it devalues what they have.
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Old Jul 14, 2005, 07:40 PM // 19:40   #104
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Quote:
Originally Posted by Dax

As far as Pvp goes, I almost think its better if it was a separate part of the game completely.

I also like playing the economy, but I think it only hurts in the long run just by rushing.
It affects the economy of people who just want to play through because it devalues what they have.
I'm begining to think separation is the only way to go.

Running Escort isn't bad. Runing from Aurguey Rock To Ascension Quests for instance and oother parts of the map.

but I've already played through the game and do not wish to play through the storyline just for PvP: thus the separation issue.

So I'm gonn build up a W/Mo and run Drankor's until they nerf it. At which point I wil probably stop playing GW.
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Old Jul 14, 2005, 07:54 PM // 19:54   #105
Dax
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Quote:
Originally Posted by funbun
I'm begining to think separation is the only way to go.

Running Escort isn't bad. Runing from Aurguey Rock To Ascension Quests for instance and oother parts of the map.

but I've already played through the game and do not wish to play through the storyline just for PvP: thus the separation issue.

So I'm gonn build up a W/Mo and run Drankor's until they nerf it. At which point I wil probably stop playing GW.
Yea I hear ya. I wish there was other ways to make money, and better things to spend it on. I'm getting to the point now where I'm starting to consider moving on.
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Old Jul 14, 2005, 07:55 PM // 19:55   #106
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They should give the wurms Muddy Terrain spirit.
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Old Jul 14, 2005, 07:58 PM // 19:58   #107
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Quote:
Originally Posted by Dax
Yea I hear ya. I wish there was other ways to make money, and better things to spend it on. I'm getting to the point now where I'm starting to consider moving on.

I'm considering EVE. It's an MMO based on Sic-Fi. The Dev seem to have a "hands off" let the world evolve attitude. Check out there FAQ:

http://www.eve-online.com/faq/faq_01.asp
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Old Jul 14, 2005, 09:41 PM // 21:41   #108
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I have never been rushed by Slash Dot at all, I made my way to Forge the way I was supposed to do it. But I have read a lot of forums and well... A lot of people can't be wrong can they? From all the countless forums I have read, Slash Dot is very legitimate, but again, I haven't been rushed by him at all.
I started as a runner a few weeks ago and I must say scammers are all everywhere. I can't say I'm very good at it, since I am still mastering it and well the run IS hard. I have done around 20 runs by now, don't know how long I have taken on them, I haven't really had time to look at the clock. Out of those 20 runs, the first 15 were completely free as to establish my name, and well, wouldn't want to charge for something that I can't accomplish. Even though I've done it a few times though, things are bound to happen... If I die more than once doing one of those runs (the ones I'm charging for) I offer a free one as a way to pay people for their time. Again, I'm very new at it so I'm still working on perfecting myself.

I usually charge like 3k only, 1.5k in camp rankor, the rest in forge. I will NOT accept upfront money even if offered, and neither will accept gold in snake dance. Like I said.. Things are bound to happen and... If I accepted upfront or in snake dance and then I tripped over my power cord or something? Wouldn't want to be called a scammer.
Another reason why I write everyone's name on a paper in case the unexpected happens
Haven't done a run in a while though so I may just do a couple free ones in the near future to get myself warmed up again
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Old Jul 14, 2005, 09:52 PM // 21:52   #109
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Nice tips Dal. Good call on the power chord thing. It does happen.
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Old Jul 14, 2005, 10:24 PM // 22:24   #110
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R/X can't rush? How's about the R/E?

Armor of mists + Storm Chaser + Windborne speed + Troll Unguent + Serpents Quickness.

Or the R/W? Chaser, Unguent, Charge, Sprint, Balanced (or dolyak), and so on.
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Old Jul 14, 2005, 10:36 PM // 22:36   #111
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I have been scammed....while running people. A few times a decided to be a nice person, in running people from LA to Temple, and from Thunderhead to Marhan's. The people are like well I don't want to get scammed so I am not going to pay you till I get there. Me thinking their innocent, said ok. So I take them there and they port away when they get there. New law from then was 1/2 money 1/2 there or I leave you.
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Old Jul 16, 2005, 07:09 AM // 07:09   #112
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Quote:
Originally Posted by Borealis
I had a run to droknars a little while ago by a person named Ichigo Rain, absolutely excellent run, didn't take more then 20 minutes and only charged 2.5k @ camp rancor.

Happy custormer here!
I'm going to second Borealis' opinion. I decided to "hire" a runner just to watch and happened to spot Ichigo Rain. Sure enough the guy was fast, courteous, and we got to Droknar's easily. Didn't even care that I was just a damn tourist, he had no problems sharing his build. Worth the 2k he charged in full at Camp Rankor. I guess prices have dropped due to competition.

Last edited by nechronius; Jul 16, 2005 at 07:11 AM // 07:11..
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Old Jul 16, 2005, 08:21 AM // 08:21   #113
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Quote:
I had a run to droknars a little while ago by a person named Ichigo Rain, absolutely excellent run, didn't take more then 20 minutes and only charged 2.5k @ camp rancor.
Quote:
I'm going to second Borealis' opinion. I decided to "hire" a runner just to watch and happened to spot Ichigo Rain. Sure enough the guy was fast, courteous, and we got to Droknar's easily. Didn't even care that I was just a damn tourist, he had no problems sharing his build. Worth the 2k he charged in full at Camp Rankor. I guess prices have dropped due to competition.
LOL im absolutely flattered by these post. Someone told me i was on this forum, yes im ichigo rain. Yeah, i charge 2k now because there are so many runners now a days. Reason for charging in full at camp rankor is because when i use to charge at the forge and was jipped so many times. People just left the party without paying and then ignored me. I still get jipped, people know how easy the run is from Camp rankor to the forge so they just leave the party at rankor without paying. But im not about to start charging in snake dance because in my opinion thats the hardest part of the run, and if i where to fail it would most likely be in the tunnel area where the trolls are. Ive done a lot of free runs too, if you are ever on around 1 am pacific, i try to do one around that time so give me a buzz.

ive only done around 50 runs and succesful 85% of the time. But just stick with me and ill get u there.

if yeah want to know my build it's as folows: W/N lvl20, platemail armor from granite citadel except helm which is a tactician one with the +1 tactics ( i use this helm just for running because i put a superior swordsmanship on the helm i usually use). i have a sup vigor, sup absorbtion, and minor strength and tactics runes on my armor. i also use a shield that gives me +45 health and -2 dmg reduction while in stance. since im running im constantly in a stance so that helps alot. i also use a sword with +28 health and +6 armor. Note: the shield i use is from the collector outside of camp rankor, get yourself one its very useful. for skills and spells i use as follows: Charge (elite skill), Balanced Stance, sprint, shields up, shield stance, endure pain, disciplined stance & Healing signet. i normal use all of these skills in a run.

my general strategy is to know when to run and when to stop and regenerate. ive got all my spots mapped out to where i pause and recharge. i also try not to rush to fast because that can lead to a jam. if i do get in a jam i use shield stance and disciplined stance to give me some valueable time to recharge and heal while the mobs are on me.

if anyone needs help just msg me ingame, im on a lot so chances of catching me is very likely. GOOD LUCK
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Old Jul 16, 2005, 12:57 PM // 12:57   #114
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That's sad. Players are complaing about getting scammed runners. Yet the runners themselves are getting scammed by dead beat players.
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Old Jul 16, 2005, 01:16 PM // 13:16   #115
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Exactly, its hard to find good honest runners, yet its quite a risk for the runners themselves from getting gipped. I have had a run for 2 times now(one for ele and other for warr hammer) and I paid 3k and 4k respectively, both runs had very different approach, I enjoyed watching their effort and the great deal of memorization needed on monster spawns the the right way to go. Still, its pretty cool earning up to 10k per 20mins(if nobody gips you) but its high risk too. I support the good runners, also, people who ask to get paid in advance b4 reaching camp rankor are always labeled as scammers, regardless whether or not they are.

I myself don't run, but I respect the people who do, its good business, although nowadays, money is much less.
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Old Jul 16, 2005, 04:01 PM // 16:01   #116
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That the big problem with guild wars. There is no real way to make money. Runing is the only real way now, buit there are so many that profits are dwindling away. Areanet really needs to make more money. I was teaching monks how to beat thier mirror but it takes 20 mintues for me to go throug h the process and I only charge 300g. So it doesn't make me that much money. So if your not a W/Mo you can't make money in this game.

Especially if they keep nerfing the farming spots
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